new clothing in your Product, you will need to create new root and sub-bases from the context menu of the Compatibility Base dialogue. The DAZ Studio 4 Content Management System comes with several Bases already pre-defined in the database (such as all human DAZ figures from Generation 1-4 and Genesis), but for most objects, e.g. Clothing is compatible with the base figure, presets are compatible with whatever they apply to, etc. If the asset is not included with this product, you should have already set it up enough for it to be available as a compatibility base. The bases you created in the scene tab with Edit→Scene ID are declared here.Īny file that works with or on an asset is compatible with that asset.
#DAZ 3D STORE FREE#
It is with sincere pleasure and gratitude that the Apollo Maximus human 3D figure is provided free to the 3D and digital art communities, including most of all, the Poser 7 and Daz Studio 3d art communities. This is the information that allows the My Stuff tab to show only the materials or clothes that fit the currently selected figure in the viewport. Daz Cabs is a taxi service owned by Darren Osborne and Tony Hutchinson. The declared “Compatibility Base” tells DAZ Studio 4 what the asset is, and the asset can also have one or more “Compatibilities”, which tell DAZ Studio 4 what other assets it can be applied to. a long and short version of the same pants, which both take the same material, morph and pose presets) can share the same base for simplicity. Assets that share all the same modifiers (e.g. Declare a compatibility base for each asset that represents a selectable, modifiable viewport object, such as actor figures, props and clothing figures. which of them are modifiers for which other assets. Switch to the “Compatibility” sub-tab, where you can specify the relation between assets, i.e.